Lesson 1: Technology and the Community
> examples of Technology, barcode
Lesson 2: Introduction to the Computer
> uses of the Computer at home and in the workplace
> E.G. scientist, graphics designer, animator
4.) Lesson 3: The Information Processing Cycle
> identifying input, process or output based on the given clues (refer to assignment on pp. 25 - 26)
5.) Lesson 4: Hardware and Software
> examples of Hardware: e.g. mouse, keyboard, monitor
> examples of Software: e.g. MS Paint, MS Word, MS Excel
6.) Lesson 5: Input Devices
> examples of Input devices
7.) Lesson 6: Output Devices
> examples of Output devices
> differentiating Input and Output devices
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